CONFERENCES

VRRA 2026
0

2026 Int'l Conference on Virtual Reality Research and Applications(VRRA 2026)

posted by organizer: ||3 views||Release time:Sep 17, 2025

Conference DateJul 17-Jul 19, 2026PlaceChengdu, China
Submission DeadlineJul 01, 2026E-mailvickyliu991026@gmail.com
Websitehttps://www.academicx.org/VRRA/2026/Telephone
DESCRIPTION
Conference Background 2026 International Conference on Virtual Reality Research and Applications (VRRA 2026) will be held during July 17-19, 2026 in Chengdu, China. This Conference will cover issues on Virtual Reality Research and Applications. It dedicates to creating a stage for exchanging the latest research results and sharing the advanced research methods in related fields. Call For Papers 2026 International Conference on Virtual Reality Research and Applications (VRRA 2026) will be held during July 17-19, 2026 in Chengdu, China. You are invited to submit papers and participate in our academic exchange. Topics: The conference is soliciting state-of-the-art research papers in the following areas of interest: Core VR Technology & Hardware Head-Mounted Displays (HMDs) Tracking & Sensing Systems Haptics & Force Feedback Audio in VR Input Devices & Interaction Paradigms Networked VR & Cloud Rendering Software, Algorithms & Content Creation 3D Graphics & Rendering Game Engines for VR Avatar Creation & Embodiment Physics Simulation & AI in VR 3D Modeling & Scanning Authoring Tools & Workflows User Experience (UX) & Human-Computer Interaction (HCI) Interaction Design Locomotion Techniques Presence & Immersion Collaboration and Social Interaction Accessibility & Inclusive Design User Studies & Evaluation Methods< Applications & Use Cases Education & Training Enterprise & Industry Cultural Heritage & Museums Entertainment & Gaming Retail & E-Commerce Augmented Reality (AR) & Mixed Reality (MR) Overlap with VR AR/MR Hardware Spatial Computing Mobile AR vs. Wearable AR Perception, Psychology & Ethics Cybersickness (VR-Induced Sickness) Perceptual Neuroscience in VR Ethical Implications & Safety The Proteus Effect & Identity Related & Emerging Fields Haptic Teleoperation Volumetric Capture The Metaverse

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