DESCRIPTION
Accepted papers will be published in IEEE Xplore.
Read Before Submitting:
Note: accepted papers must be presented in person by one of the authors, in addition to having an associated full registration. Failure to comply with this requirement will result in the exclusion of the paper from the final proceedings, the conference program and from the IEEE Digital Library, and the paper will not be eligible for the Best Paper Award.
We also strongly advise authors of submitted papers to be prepared to apply for their US visa as soon as their paper is accepted.
Scope:
PerCom 2025 solicits research contributions in all areas pertinent to pervasive computing and communications. In particular, PerCom targets contributions in:
Advances in pervasive systems and infrastructures: middleware systems and services; data engineering for pervasive computing; cloud, fog and edge computing; integrations of smartphones and wearables in pervasive experiences; applications of device-to-device coordination.
Theories, models, and algorithms: context modeling & reasoning; adaptive computing; activity & emotion recognition; programming paradigms; applied deep/federated/decentralized machine learning; causal learning; cognitive computing; resource-efficient AI; complex networks; spatio-temporal modeling.
Domain-specific challenges and novel applications: urban/mobile crowdsensing & intelligence; PerCom for healthcare and well-being; cyber-physical PerCom; smart homes and virtual assistants; mixed reality; sports analytics; crime prevention; pervasive nowcasting; assistive and collaborative robotics; pervasive AR/VR; smart vehicles; disaster sensing and management; interactive agents; education and reskilling.
Intersections of PerCom with: IoT and sensor systems; RFID; opportunistic networks; pervasive data science; human-machine interaction and interfaces, cyber-physical systems; 3D networks, embedded and edge AI.
New techniques for user-level concerns: participatory and social sensing; trust, security, privacy, fairness, and ethics; user interface, interaction, and persuasion; online and offline social networking; human-machine collaboration.
Technological innovations: architectures, protocols, and technologies for pervasive communications; energy-harvesting, self-powered, or battery-less systems; mobile and wearable systems; smart devices, natural multimodal interfaces and environments; positioning, navigation, timing, and tracking technologies; and device-free human and environmental sensing.